英文作者:Sub


Whatever faction you are playing, whether it be NOD, Scrin, or GDI, there are always units that can compliment your arsenal. Yes, it has been said, spamming one unit simply isn't the most effective way to utilize your economy. Throughout this guide, I will be introducing and giving tips and useful information on the units that you hardly ever use!
无论你使用什么阵营,Nod、Scrin还是GDI,你都可以对你的军队进行混编。众所周知,暴单一兵种并不是最佳利用资源的方式。在这个指导中,我会对一些你很少用到的单位进行介绍,并提供一些提示和有用的信息。
Playing with GDI
用GDI进行游戏
Units produced from the Barracks
步兵
1、Spamming Missile Squads can sometimes prove to be costly, but if mixed properly with Predators or Pitbulls, it will give you the extra firepower you need to push your enemy back. However, if playing against a Scrin opponent, you will need to be cautious of a buzzer swarm. I will get to countering infantry momentarily.
暴火箭小队的花费过于昂贵,但如果你把它们与捕食者和斗犬进行混编,你会拥有额外的火力以击退敌人。但如果你面对Scrin敌人,你可要小心蜂群了,它们会秒杀你的步兵。
2、Engineers. Yes I said it - Engineers. If used with your army late game, can grant you a second chance with your fallen Juggernauts. If you have your opponent back against their own base, it would be very easy for an engineer to slip through the chaos and capture his buildings/Tripods/Avatars as well.
工程师,没错,我就是说工程师。如果战斗进行到后期,他可以给你倒下的神像第二条命。如果你已经把你的敌军困在他的老家,你可以轻易使用工程师摸走他的建筑或是3足和圣灵的残骸。
3、Zone Troopers deal quite a bit of damage, and mix well with nearly everything. They have no real weakness, unless a swarm is placed on top of them, a mortar is launched their way or a rain of plasma falls on them from a Devastator. These units are great for absorbing cannon fire, and have their Jump Jets, where if used effectively can really allow you to out-micro your opponent.
重装机兵威力巨大,他们可以和基本任何单位打出优秀的配合。他们的弱点并不明显,除非蜂群技能被扔到他们头上、迫击炮弹正中目标或是毁灭战舰的离子炮弹掉在他们面前。谈们躲避炮弹水平一流,同时他们拥有喷气包,有效利用可以让你的对手操作不暇。
4、The Sniper Team, costing 1000 credits and requiring an armory for deployment. You are looking at 2000 credits before your first sniper team is trained. However, if you are playing against a primarily Militant Rocket Squad-based army, then Snipers are nearly a must have.
狙击手,要花1000大元,由于他们还需要军械库作为前提,一次第一队相当于花了2000块。但如果你对付的是敌军的火箭兵海,狙击手几乎是必须的。
Units produced from the War Factory
载具
1、The APC is a very versatile unit that can carry one infantry in its shell. Mixing a few APC's with your units can not only help to counter annoying infantry, but can also help to knock out air. Putting a Missile Squad inside of your APC allows for a rather powerful harvester killer. The APC also has a mine drop ability, that when used correctly can change the tide of a battle. For example, if you find yourself passing by an enemy APC (possibly with an engineer in tow), simply determine it's current path, move to intercept and mine drop that sucker. This will eliminate the APC threat to your base as well as allow you to continue on with your own APC.
运兵车是一个万金油单位,因为你可以让它搭乘一队步兵。为你的部队混编进运兵车并不只是对付步兵,同时也能有效防空,火箭兵进入运兵车之后可以作为矿车杀手。运兵车的布雷技能甚至能影响战斗的趋势——比如你看见了一辆对手的运兵车,里面可能坐着个工程师,你可以快速判断一下他的前进方向并把地雷洒在那里,这在为你清除了工程师威胁的同时可以继续用你的运兵车办你的事。
2、The Rig, yes the Rig. Although rather pricy at 2000 a pop, a Rig is equipped with anti-air missles and two guardian cannons. However, the main feature of a Rig is to repair your injured units. If you are keeping the pressure on your opponent, throwing up a rig behind your arsenal can prove to be a very smart move.
雷格载具,没错我就是说它。虽然要2000一辆,但它拥有防空导弹和2门火炮。更重要的是他们修复你受伤的载具。在交火的军队后方展开一台是很明智的选择。
3、Now that the Pitbull has been nerfed 20% of it's health, it has become a support unit to the Predator. Although still very useful, the Pitbull can rip up air, detect stealthed units, and with the mortar upgrade - demolish buildings and infantry without breaking a sweat.
现在斗犬血减少了20%,使它成为了捕食者坦克的支援单位。但他仍旧十分有用——它可以防空、反隐,升级了迫击炮之后,还可以轻松打击建筑和步兵。
Units produced from the Airfield
空军
1、Most units that are being spammed today can counter air with relative ease. However, if your opponent, lets say, is massing Tripods - it would be a wise idea to get some Orcas up to quickly knock down them out. If, and when the threat is eliminated, you have air to harass not only his army, but his harvesters and buildings as well.
虽然现在大家暴的单位基本都有防空功能,然而假设你的对手只暴3足的话,造一些奥卡来击倒它们是明智的。在威胁解除之后,你还可以用他们来打击对手建筑。
2、If you are being out spammed unit wise, I wouldn't recommend throwing up a airfield unless you are able to get some early hits off with your Orcas. However as the game progresses, I would erect another airfield and get some Firehawks. More information can be found on firehawks can be found in the Firehawk Tip of the Week.
我不建议早期建机场,除非你想使用奥卡快攻。但是随游戏进行,我会造一座机场出火鹰。更多战术请参阅每周战术提示之火鹰(已翻译,在4楼 by 海洛因)。
GDI Structural Support
建筑
1、Although it promotes base crawling, being able to plop down a guardian cannon or guard tower really allows you to take control of the battle. If the battle meets you at your doorstep, remember you always have the advantage. Guard towers easily allow you to rip through infantry, and having a war factory near by not only allows you to produce more units, but to repair your units in combat.
虽然不赞成延建筑,但放置一座机枪塔或守卫者炮塔可以让你控制住战斗局势。如果战斗发生在你的家门口,记住优势在你一方。机枪塔可以有效对抗步兵,前线的车厂不光能造车,还能为你的作战单位提供修理。
2、Throwing down War Factories and Barracks as you crawl and push your opponent back, can allow you to not only repair your tanks, but for you to keep your army strong.
在你对敌人进行反击时,放置车厂和兵营不只是修理坦克,也为你的军队补充兵力。
3、Sonic Emitters are extremely powerful and you should always have your defense structure cue filled with them, as throwing one down in front of an opponent's advancing army is almost always beneficial no matter what ground unit is in said army.
音波塔威力极大,是你防御建筑中最重要的。把它扔到敌人进攻部队前面,不管他的陆军有多少,你都是受益的一方。
Playing with Nod
用Nod进行游戏
Nod isn't entirely a tank spamming faction anymore. Unit mixing and supporting is more crucial with Nod than any other faction. Luckily for Nod commanders, it is the most versatile faction in the game. Use this to your advantage! I wont mention harassment with Nod, as it is not the point of this guide.
Nod已经不再是一个只暴坦克的阵营,兵种搭配你其他阵营更重要。Nod指挥官应该感到幸运的是,Nod是战术最多变的阵营,你应该把它作为你的优势!不过我不是指骚扰,这不是本篇文章的内容之一。
Units produced from the Hand of Nod
步兵
1、Ever since the 1.05 Patch, Nods infantry has become more important and crucial to success than ever. Building Militant Rocket Squads with Attack Buggies (Tsunami) has proved to be a successful way to counter most Scrin and GDI build orders. With the Secret Shrine and it's Confessor and Tiberium infusion upgrades that give Militant Rocket Squads the elite infantry status capable of shredding through nearly any foe, infantry have become very important to Nod's success.
1.05之后,Nod步兵变得更加重要,对胜利的影响更大。火箭兵配合四驱车(海啸)被证明能够克制多数GDI和Scrin开局。在秘密神殿中研究圣徒和泰矿注射可以使得火箭兵实力大增,步兵对Nod胜利起的作用很大。
2、Fanatics are great against a sheer cannon inspired foe. Fanatics deal a great amount of damage, and if they are swarmed they will kill the buzzers as they die. Fanatic spam is effective for a small period in the game. Once your opponent sees that this is how you are advancing, they would likely build some APC's/Buggies/Gun Walkers and quickly eliminate your opposing threat. Once you are able to keep their tanks at bay, continue to build up your base and expand your main army.
狂热者躲避炮弹很出色。他们可以造成巨大的伤害,蜂群杀死他之后也会被炸死。暴狂热者对小规模战斗很有用。一旦对手发现你造了狂热者,他们会运兵车/四驱车/蜘蛛来清除威胁。因此当你把敌人坦克逼退之后,继续发展你的军队和基地。
3、Black Hand is a great way to combat enemy infantry, and deal substantial damage to buildings (although hardly cost effective), the Black Hand is better than the Shadow Team when it comes to wiping out mass infantry spam. However, if used incorrectly, your opponent will be able to kill them with their buggies/APC's/buzzers. That is why this is a support guide! I am against the spam of a singular unit! Rawr!
黑手对付敌人步兵很好使,对付建筑也有很大的破坏(虽然不一定有这个机会),黑手克制步兵海比影子小队更管用。但是如果没用好,他们会被你对手的运兵车/四驱车/蜂群杀死。对此我不负责任,这只是一个辅助单位指导,我只是叫你不要暴一种兵而已!
Units produced from the War Factory
载具
With the substantial nerf to Scorpions, they no longer can win a battle on their own. Also, please note I am not recommending that you go for scorpion spam right off the bat. There are a few things that may help you in your pursuit for map control.
蝎子坦克被削弱后,它们不再能够凭自己力量赢得胜利。请注意我不建议你开局立即暴蝎子,一些单位对你在控制地图上的帮助更大。
1、Attack bikes provide a powerful punch, and are effective early game. I wouldn't use them as an assault force though, as thier armor cannot match up to other early game units. The bikes are better spent economy harassing and driving your enemies force away from your base.
攻击摩托火力强大,它们在初期十分实惠。我不建议你用他们进攻,因为它们的装甲比起同级单位太弱了。摩托应该用于骚扰经济和将来犯之敌赶出你的基地。
2、Raider Buggies are great for knocking out infantry, and if you are going for a Scorpion build, if you don’t build infantry to compliment your arsenal, I can nearly promise you will not win. In late game situations, upgrading your buggies with the EMP Burst and microing them to get within your enemies force and deploying can turn the tide in the battle.
四驱车对打击步兵很有效,如果你只造蝎子坦克不造步兵,我估计你赢不了。在游戏后期,给四驱车升级脉冲线圈,利用微操冲入敌阵展开,你就可以直接清场了。
3、In late game situations, the Avatar is a very valuable option. With a massive amount of armor, the Avatar is great for absorbing enemy fire. Again, pure avatar spam will not win you a game. You need to mix your arsenal to come out victorious.
游戏后期圣灵非常物有所值。他的血量可以抗住大量敌军炮火。但是造纯圣灵绝对赢不了,你需要和其他兵种配合。
4、Beam Cannons can also be very lethal in groups, although I wouldn’t recommend building more than five of them, they are great for shredding buildings, and if you have the time to build a few, I would highly recommend it.
光束炮成群后是致命的,不过我不建议造超过5个。它们对付建筑很强大,我强烈建议你要造几个。
5、Stealth Tanks are necessary for countering air. Although they don't have a ton of health, having them behind your forward force and using their far range as an advantage can secure a victory. I wouldn't recommend having more than seven of them in your army, however if your opponent is assaulting you with an airforce that would make General Granger speechless, then build more!
用隐性坦克防空是必要的,由于它们皮比较薄,利用它们的射程优势将其放在进攻单位后面打击可以保障你的胜利。我不建议造7辆以上,但如果你的对手使用连葛陵格将军(C&C将军中的空军将军 海洛因注)都自愧不如的空军进攻你,放开了造吧!
Units produced from the Air Tower
空军
2、Venoms are nearly useless until upgraded with the Laser Capacitors, and once this is done, your venoms become incredibly powerful units. Although to be effective, you need quite a few, venoms are great for taking out other air (Scrin in particular), and can assist your ground force in the event of a battle. They are extremely effective at countering any type of infantry, and they support a Tsunami rush perfectly.
毒液在升级电容之前用处不大,一旦升级完毕,它将变得非常强大。不过要想让它们发挥出实力你要多造一些,毒液对空军(特别是Scrin)很强,它们也可以支援陆军,对付步兵非常出色,可以完美地对海啸战术进行辅助。
2、Vertigo Bombers are the most powerful air to ground unit in the game. They are effective against ground troops more-so than Firehawks, however it takes 5 Vertigo's to take out a tech center (for comparison, it only takes 4 Firehawks). I wouldn't recommend sending vertigos in for building assault, unless you are picking off cranes. They are great for combating Mammoths and tripods, and they have a massive splash radius. Adding them to your force helps to force your opponent to spam anti-air, thus weakening their ground-to-ground force.
眩晕轰炸机是最强大的攻击地面单位的空军,对付步兵也比火鹰更强一些,不过炸掉一座高科需要5架眩晕(与之相比,火鹰只要4架)。我不建议用眩晕拆建筑,除非是起重机。它们对付猛犸和3足很强,同时他们伤害半径很大。早选运会让你的对手修建防空,从而减少陆军实力。
Build, build, build says the MCV!
建筑,用基地车建造!
Nod has one of the best defensive unit arsenals in the game.
Nod拥有游戏中最好的防御建筑之一。
1、If you are backed against a wall, Laser turrets can be very effective in removing tanks and other fodder.
如果把中枢放在建筑物后边,激光炮塔可以轻易干掉坦克。
2、The Nod Sam Turret can knock out air quite effectively, having a large splash radius. They can rip up venoms and other air units in your base, and also at the frontlines provided you have ground control nearby, as the Sam Turret has a fairly large range.
Nod导弹塔对空军很有效,它的爆炸范围很大,可以撕碎进入你基地的毒液或是其他空军单位。导弹塔同样拥有较大的摆放范围。
3、The Obelisk is the most powerful tier 3 structure. Taking 4 shots from a Sonic Emitter, and having the ability to be charged by Beam Cannons being able to pop up an obelisk on the front lines provides not only a powerful weapon, but can absorb quite a bit of fire.
光明石碑是威力最大的3级炮塔,4下打掉一座音波炮,还可以用光束炮冲能。它不仅是一个不错的武器,同样也可以吸收很多火力。
Playing with Scrin
用Scrin进行游戏
Although Seeker spam has proved to be very effective early game (Maybe not as much now that the 1.09 patch draws near), as the game wears on and you are facing, lets say a Mammy/Jugg army, you will need more than tripods alone to knock out and defeat your foe.虽然探索者海在游戏初期很有效(可能1.09就不是了),但是随着游戏进行,你需要比3足更多的兵种才能击败对手。
Units produced from the Portal 步兵1、Buzzers are lethal to all infantry, and can kill garrisoned units as well. Mixing them with your seekers leaves you nearly no weakness except for well armored units. 蜂群对所有步兵都是致命的,同时它也可以杀死建筑的驻军。蜂群和探索者的搭配让你除了重装甲部队外没什么弱点。
2、If you are facing predators or other tanks, it would be wise to mix in a few disintegrators with your force. 如果你面对捕食者或者其他坦克,混合一些粉碎者是明智的。
3、As the game wears on, it's a good idea to upgrade your infantry to shock troopers. These buggers can absorb a ton of cannon fire and shell out quite a bit of damage. Provided you upgrade them with Plasma Disc Launchers, they can become anti-air units as well. 随着游戏的进行,升级突击兵(震波部队/蒜头/小茄子……随便你怎么叫……)是个好主意。这些虫子受到炮弹攻击只受一点点伤害。升级了飞盘之后,它们防空也很好。
4、Assimilators (Engineers) in late game situations, ALWAYS carry these with your army. If you lose a tripod, you can simply scoop it back up so it can fight another day. Having the ability to stealth when standing still also allows a lot more maneuverability for the assimilator. This makes it easier to sneak into your enemy’s base and capture buildings.同化者(工程师)在游戏后期应该永远随军出征。当你的3足倒下了,只要让工程师一扶就可以再战下去。站立隐身的特性使它更具操作性,它使得你可以把同化者埋伏在敌人基地边上伺机占领建筑。
Units produced from the Warp Sphere载具
Seekers used to be the only unit needed to win a game. Now with the health nerf, you will need to mix in more units from your Warp Sphere to make up for the now lack of firepower. 探索着曾经是你胜利所唯一需要的,但是血量被削弱之后,你需要其他载具的配合。
1、Gun Walkers are great for clearing out air, however with buzzers raping most infantry, they really aren’t needed in an early game scenario. 蜘蛛(中型坦克这个翻译是猪起的)防空很有效,但是由于步兵有蜂群来搞,游戏早期并不用急着出厂。
2、Corruptors are easily the most underused unit that Scrin has to offer, aside from the gun walker, of course. With its ability to repair your units on the run, the Corruptor is a very versatile unit. Capable of shredding buildings, and melting infantry this unit is underappreciated thus far. Sticking a few of these behind your tripods or seekers/devourer and force firing on your units that are taking damage can be really frustrating for your enemy. Although they aren’t the fasted units in the game, nor are they loaded with health, they are capable to keep your units alive and keep you pressing forward.腐化者是除了蜘蛛之外目前使用率最低的兵种。其实,拥有修理技能,腐化者也是多才多艺的,它能够快速拆掉建筑、融化步兵,腐化者绝对没有得到应有的评价。在你的军队后边跟几个腐化者强制攻击肉盾单位对你的敌人是很大的阻挠。虽然它们不快,血也不多,但他们可以让你的军队保持活力,永远推进。


3、Devourer Tanks are great when charged, and can successfully kill every tier 1 through 3 unit. Although they don’t have a ton of health, they are very maneuverable and easy to micro. If you are going spam over tech, building these mixed with your seekers and buzzers leaves you with nearly no weaknesses, save for air units.吞噬着坦克吃了矿以后非常强大,可以虐每个阵营第一行的3种载具。虽然血不是很多,但他们拥有良好的操控性,很适合微操。如果你发展了科技,可以把它与探索者和蜂群混合,这样你基本没什么弱点,除了空军。Remember, if you are thinking to go all out tripod spam, you are susceptible to being countered with air and or infantry. Be sure you mix up your arsenal as you press forward to maximize your unit's effectiveness.注意,如果你只暴3足,你可能会被空军和步兵克死。所以你要混合编队,让单位的效力最大化。
Units produced from the Gravity Stabilizer空军
Scrin has the best air force in the game, and not using it would be a waste! Scrin空军是最强的,不用就浪费了!1、Stormriders are an okay option early game if you are getting rushed with predators, however they are easily countered. Your economy is better used building infantry and seekers/devourers. 如果对手捕食者快攻,风暴骑士是初期不错的选择。但它们很容易被克制,造步兵和探索者/吞噬者坦克更物有所值。
2、After you tech, Devastator Warships are lethal for buildings as well as infantry. Extremely effective at destroying buildings and infantry and their incredible range helps this, so by holding them behind your frontline you can keep firing effectively and not take much damage. 科技发展以后,毁灭者战舰对步兵和建筑都是致命的。他们的射程更是了得,让他们不要太靠近前线,这样火力不会减少,但遭到的攻击就少多了。
3、If you have the money to upgrade your air even further, get a Signal Transmitter and begin to build Planetary Assault Carriers. These have no real weakness and can deploy an ion storm that not only heals itself, but improves its firepower.如果你不愁钱,可以建造信号产生器来出行星突击航母。它们弱点很少,释放的离子风暴不光能回血,也可以加强攻击力。Scrin Structural Support建筑
Scrin has very useful defensive structures that should be used if you are held in your own base. 为了守家的话,Scrin的防御建筑是很有用的。
1、Buzzer Hive. The most powerful of the anti infantry buildings, these are great if you have infantry in your base. 蜂巢是最强力的反步兵建筑,如果对手步兵进了你的基地,建造它们的威力是巨大的。2、Photon Cannons, or the little hand thingies. These guys are great for soaking up enemy fire as you use your army to knock out the opposing forces. Be sure you have it repairing, and the longer it stays alive the more fire it soaks up allowing your units the advantage. 光子炮,就是那个小手一样的东西。用你的单位攻击敌人时,它们能起到吸引火力的作用。别忘了修理,它们活得越久,吸引的火力越多,你的单位也就越有优势。
3、Storm Columns are good for supporting your air units, and supply a powerful defense if you are unable to hold off your opponents force with simply units. For more information on proper Storm Column usage, please refer to this Tip of the Week on Storm Columns.风杆可以支援你的空军,或者在你只用单位守不住家时给你以援助。它的更多作用请参阅每周战术提示之风杆(可能我以后会翻译 by 海洛因)